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Lessons Learned: When Not To Back
While Kickstarter may be the best place for publishers to nurture a game idea into existence, it presents some challenges for consumers. Instead of...
Kickstarter and the Fear of Missing Out
A lot has changed in the world since I was a kid. In those pre-Internet days, you generally frequented the local game store to...
Turning a Page on 2017
It seems to be an unwritten rule of calendar based civilizations that once your roll of years increases its count, there’s a required moment...
Why We Play
As I write this, much of the world is in the grips of dealing with the COVID-19 (aka Coronavirus) pandemic. The impact of “social...
Gaming Canon: Stone Age
Everyone has a game that they've played more than all their other games. Perhaps it's for the pure enjoyment of the game mechanisms or...
Castle TriCon – Necessity Breeds Ingenuity
Even though 2020 is firmly behind us, the specter of those dark times remains. Much like the novel’s ending of Lord of the Rings,...
What Makes A Great (2nd Edition) Game
Games, like any media, are about selling product. You don’t have to make a lot of money, but what do you do if you’re...